Source: http://youtube.com/watch?v=pkGsqlIOrXc&list=PLRz2JWFFHXPe0dE7zosqHLbxgrppwgeeg Today’s episode of Storm Psychology, a series written by Corey Tincher exclusively available on Tempo Storm’s website and YouTube channel, is on confirmation bias. Confirmation bias is the tendency for people to search for and interpret information in a way that favors their pre-existing beliefs, while not giving proportional consideration to alternative and conflicting possibilities. If you’ve ever seen an ally do something, even though there was clear evidence that they shouldn’t, they were most likely suffering from this phenomenon. This video goes over how it affects Heroes of the Storm, and what you can do to avoid falling victim to it.
I finally made another video for Tempo Storm, this time about the diffusion of responsibility. If you’re not familiar with the Storm Psychology videos, it’s a series originally written in article form by Corey Tincher for Tempo Storm, where he picks out a psychological concept, connects it to Heroes of the Storm, then explains how you can either take advantage of or avoid falling victim to the topic. Diffusion of responsibility is a phenomenon where people are less likely to take action when in a group. (This video also features a guest appearance by my sleepy dog at the end.) Source: http://youtube.com/watch?v=1MihYpMhNww&list=PLRz2JWFFHXPe0dE7zosqHLbxgrppwgeeg
Blizzard announced that Hearthstone’s newest character portrait skin would be Lady Liadrin for Paladin. Instead of unlocking it like the other portraits by paying $9.99, this was actually a cross-promotional quest. Everyone who reached level 20 in World of Warcraft would be awarded the portrait. This wasn’t a way for them to make more money off World of Warcraft, as you can reach level 20 with the free Starter Edition of World of Warcraft. Seeing as I already play World of Warcraft anyway, and I’m pretty familiar with the game, I decided to make myself a new character and grind my way to level 20 for my prize. I decided to pick Protection Paladin, seeing as it felt more fitting for the situation, and I named her “Nirdial” – “Liadrin” spelled backwards, but with the two vowels at the end swapped, because I thought it looked better that way. I managed to get there in one sitting, and I streamed my whole journey. It helped a lot that I had leveling gear, so that sped up the process, but I also wanted to do all the quests in the Blood Elf starting area and get the achievement, so that made it take a little longer. After I reached level 15 and I unlocked the dungeon finder in instance matching, I finished leveling by clearing two dungeons with public groups. Source: http://youtube.com/watch?v=6yaj23r-ONw&list=PLyWU14LEGfKfqxTdEYLwDy0ted5h40aOh For those who are not interested in watching the whole VOD, and just want to see the juicy parts (which I assume is all of you), here are the screencaps from reaching level 20 and claiming my portrait.
World of Warcraft was getting a little bit redundant when all I was doing was waiting for instance reset day so I could do the relevant raid and make progress towards farming my legendary item for my legendary quest line. I paused my subscription to WoW back in late January, and I decided that I had taken enough of a break. I spent a lot of time with Heroes of the Storm lately (as you might have noticed from recent blog posts), so World of Warcraft was relatively fresh to me again. Source: http://youtube.com/watch?v=RlQPk-zoHDE&list=PLyWU14LEGfKfqxTdEYLwDy0ted5h40aOh The first thing I did after logging in was queue up for Blackrock Foundry and finish farming my remaining Elemental Runes. After clearing a few more bosses, I was able to get my third Elemental Tablet and submit them to Archmage Khadgar. After a few more short quests, I finished Chapter III of the legendary quest story line. The third and final “farming quest” before I get my legendary ring is for Hellfire Citadel. Now, all I need to do is get 33 Tomes of Chaos. I looked up some information about this online, and found out that all bosses in Hellfire Citadel have a 50% chance of dropping a Tome of Chaos. I already managed to get myself 11 Tomes of Chaos out of 13 available bosses, so I’m either the luckiest person in the world, or they substantially buffed the drop rates, since it’s been a while since Hellfire Citadel was released. At this rate, it seems like I’m going to be able to finish this in two more weeks, and I’ll be able to get my legendary ring and start upgrading it soon. If this was just pure luck, and I wasn’t actually supposed to get 11 in one week, then it’s probably going to take about 5 weeks total to get all the Tomes. Back when I finished the Highmaul “farming quest,” I was crushingly demoralized when I realized I would have to do it all over again in Blackrock Foundry. Now, I’m so used to the monotony that I didn’t even blink when I realized I would have to do it again in Hellfire Citadel.
The new Path of Exile expansion came out on the 4th of this month, and I eagerly downloaded and played it on release day. As expected from Path of Exile, it wasn’t really quite as easy as another game would be. I managed to figure out how to actually play the new content because instructions were given in the patch notes, but when I got to the Labyrinth, it was pretty tough. So tough that I actually ended up not finishing it. Apparently, if you die in the Labyrinth, your progress gets reset and you get kicked out of the instance. This happened to me twice before I finally gave up and decided to level up my character a bit first before trying again. Although it was frustrating, I really appreciate that Path of Exile makes their content difficult enough that an entirely casual player can’t just accidentally clear all the content without really putting much effort into it. As of right now, I’m trying to gear up and clear the Cruel storyline, in hopes that it will make me much stronger and less vulnerable to all the traps inside the Labyrinth. In turn, that should give me enough durability to make it through the entire puzzle and find what’s at the end (which, I think, is an option to spec into another specialization tree fit for your class). I have almost six hours of gaming footage from the past few streaming sessions, since the new expansion was released. Source: http://youtube.com/watch?v=WyASYPRhNgY&list=PLyWU14LEGfKei4Vu-xVVNq5GaCfdtIdNn By the end of the day today, I managed to climb to level 53 and equip a legendary dagger I found a while back. (The embedded video comes with a playlist; if you get to the end of the video, or just skip it, you’ll see the stream VOD of me trying out the new Ascendancy content.) This is where the difficult part begins, though, because I’m not gaining levels quickly enough to just continue on in the storyline. The upcoming zones have a higher suggested level based on the monster levels; I’m not quite there yet, and I’m not going to naturally reach that point just by playing the game normally. So, this means that I’m going to have to start grinding zones over and over again if I want to continue leveling up. I play Path of Exile somewhat casually, and entirely for fun, so I’m not too sure if I’m interested in grinding zones and monotonizing my gaming experience. I might do it for a little while, but I have a feeling that I’m quickly going to go back to the Labyrinth for another attempt after a few short grinding sessions.
Although I generally really like Heroes of the Storm, it’s still possible to get burnt out, even from things you enjoy. After returning from the NA regional for the ESL Heroes of the Storm Global Championship, Spring 2016 Circuit, I’ve been somewhat avoiding Heroes of the Storm and focusing in more on some other games to keep my gaming experience diverse and fresh. Historically, apart from season 2 and a small portion of season 3, I’ve been very frustrated with League of Legends. It’s undergone a bunch of changes with which I don’t agree, and nearly every single new champion released has a gap closer (which irritates me). This frustration only tends to apply to Summoner’s Rift, though, and I still enjoy occasionally playing League of Legends casually in fun game modes, like Twisted Treeline and ARAM. To avoid getting fully burnt out from Heroes of the Storm, I decided to mix it up and play a ton of ARAM games on League of Legends over the past few stream sessions. Source: http://youtube.com/watch?v=DMLpjEwR9pc&list=PLyWU14LEGfKf9KFaabx6zdvr–AXjAaWB The stream from the 2nd of this month didn’t go too well, and I ended up losing five ARAMs in a row. (The embedded video comes with a playlist, so the particular VOD of my losing spree will play automatically at the end of the active VOD, or if you just skip it.) Luckily, I’m a bit too careless when playing ARAMs and I was having too much fun that I didn’t really care at all, and I came right back today to play an additional eight more games (with Pantheon, Katarina, Anivia, Viktor, Vayne, Ryze, Kennen, and Nasus). Those games went a lot better than my five-game losing streak. As a result of the removal of the Dominion game mode, I heard that Riot is going to implement another fun mode rotation sometime around April Fool’s Day. I’m somewhat excited for that to come out, as it will be another way for me to be able to casually play League of Legends and enjoy the chaotic and silly moments that happen (which, to me, is no longer possible on standard Summoner’s Rift).
StarCraft was the first real competitive game I played when I was younger. Sure, my Tetris years date back prior to that, but back then, it was more of a single-player casual thing than it was competitive. I played StarCraft: Brood War pretty obsessively when I was in high school, and got a lot of my friends involved in it too. As time went on, I started playing less StarCraft and more of some other games. For a pretty long time, I barely even touched StarCraft – I would only sign in to play some custom arcade games with friends, and never actually played ranked games on the ladder. Back in last year’s BlizzCon, Blizzard revealed that they would be releasing a new campaign mode called StarCraft II: Nova Covert Ops. During BlizzCon, I was pretty busy taking notes and producing content for Heroes of the Storm to publish on Tempo Storm, but I got pretty excited about other Blizzard games as well. I finally acted on that excitement and started playing the older campaigns of StarCraft II, starting with Wings of Liberty. Many years ago, when Wings of Liberty first came out, I played a few of the campaign missions before giving up on playing it myself, and just watched content creators like Destiny play through it on YouTube. I decided to go back and finish it up. Source: http://youtube.com/watch?v=Ldvj-iBPRZA&list=PLyWU14LEGfKdOjoNFTqb-hRzZezgk4MU5 That video is in a playlist, so if you watch until the end (or just skip to it), it will move on to three more videos of me getting reaccustomed to StarCraft and relearning the basics. I’m not quite done with the campaign yet, but I finished a majority of it. The only segment I have left now is the final part, where I presume I’m going to go and stop Kerrigan. Also, if you’re technically savvy and you’re wondering why I’m using desktop capture instead of game capture, it’s because, whenever I play the campaign on StarCraft, my game capture randomly freezes anywhere from half an hour to an hour into the stream. The sound and mouse cursor will continue recording fine, but the video won’t update. So, whenever I play the campaign (it doesn’t happen when I’m playing regular games of StarCraft), you’ll have to deal with randomly seeing my task bar whenever I tab out.
I hadn’t made a video for Tempo Storm since before the holidays, so I decided to record one a few days ago, and released it today. Today’s video is about the eight most common mistakes that players make in Heroes of the Storm. I talk about what the mistakes are, why they’re bad, and what you can do to avoid making them in your future games. Source: http://youtube.com/watch?v=IKsgVXZH9ks&list=PLRz2JWFFHXPfp7U6spkl8K1HyM8K2dTC0 The content of this video is based on an article originally written by Aliette on Tempo Storm’s website: “Top 8 Mistakes that Players Make” Most of the content I use for videos is written by Corey Tincher, but I decided to mix it up a bit, because Aliette writes some good pieces as well. I’m working with her to see if I can guide her into writing more content suitable for video consumption by a wide and generic audience. Until then, I’ll be working with some more of Corey’s articles – the next video I plan on releasing is the third part of Storm Psychology, on the diffusion of responsibility. Hopefully, that will be done within the next week or two. If you have any questions about the content, suggestions about production, or requests for specific topics, feel free to leave them in the comments. I check YouTube video comments regularly, and I receive email notifications for comments on my blog, so chances are, I’ll see your message.
Some of you may know that martial arts is one of my hobbies. Although I took it a lot more seriously when I was younger, compared to right now, I still stop by a martial arts academy close by our family business. Although I don’t really train that much anymore, I still coach students, and I’m friends with the owners. The head master of the school wanted to start making some videos for the academy’s YouTube channel, and being a content creator, I decided to help them out. The first video we put together was a guide on how to modify tornado kicks and 360° back kicks when using them for demonstration (performance) purposes, as opposed to sparring. The head master is obviously a lot better at taekwondo than I am, by a pretty significant margin, so he was the one actually showing the kicks. I have more experience with presentational speaking, so I added in some commentary in between his demonstrations. Chris would love to hear your feedback, so if you have any comments, feel free to leave them on the video. He’s also in the process of brainstorming ideas, so if you have any requests, those will probably help him out quite a bit.
The response for the previous episode of Storm Psychology was pretty positive. Not only did people seem to like the content, but they also encouraged me to continue the series, which is something I rarely get (i.e., I get told “good job” a lot, but I rarely get told “keep going” or “make more”). The actual content for Storm Psychology is already almost all written and done (I think there is one remaining unpublished article left). However, it’s written in a pretty sophisticated manner, and I need to spend a good amount of time going through and rewriting it so it’s more exciting and catchy for video. The point here is that I actually want to turn it into a consumable, entertaining video that people can watch in one sitting. I want to try to avoid turning it into a long podcast that people will listen to while commuting to work on the train. (If I don’t remix the work, it will end up being like a podcast.) With the motivation derived from your encouragement, I decided to pump out Storm Psychology videos about once a week. Unfortunately shortly after November 30 (which was the date I released the first episode), I got sick. I get random illnesses all the time, and most of them aren’t even irritable enough for me to notice, because I’m pretty resilient. However, I will often get a residual cough after getting sick, and that throws me off quite a bit. If you’ve watched my stream for a long time, you might remember that I cough a lot for long periods of time, then randomly stop. After recovering from an illness (such as the common cold), I’ll have a lasting cough for a handful of weeks, and my huffing and puffing on stream is because of this. I recovered from my illness within a few days after November 30 (I think it was another common cold), but, as I expected, I kept coughing for a long time afterwards. The unfortunate thing about my coughing is that it starts when I try to talk, presumably because the vibration in my throat makes it tickle, and my body’s response to it is coughing. After three weeks, I’m still lightly coughing, but it’s subsided enough up to the point where I’m finally able to speak multiple full sentences again before my body decides to cough. So, I decided I was in a good-enough state to record another episode of Storm Psychology. Source: http://youtube.com/watch?v=kUCGXhk9X2E&list=PLRz2JWFFHXPfp7U6spkl8K1HyM8K2dTC0 This week’s episode is on cognitive dissonance, which is the mental discomfort you experience when you hold two contradictory beliefs, perform an action that contradicts one of your beliefs, or receive new information that challenges one of your beliefs. Cognitive dissonance can appear in Heroes of the Storm when you’re trying to follow a guide that goes against what you originally thought was the right thing to do; when you play a hero simply because you see professional eSports athletes playing the hero, rather than because you actually want to; or when you say phrases like “worth it” to attempt to justify behavior that you know you shouldn’t have done. Of course, those aren’t the only ways cognitive dissonance can affect your Heroes of the Storm play; check out the full video to learn more details. If you’d rather read the original article, instead of watching the video, you can check out Corey Tincher’s piece on Tempo Storm’s website: https://tempostorm.com/articles/storm-psychology-cognitive-dissonance