Hi humans. If you talked with me at all yesterday, you may have noticed that I was fully immersed in keeping up with a massive electronic attack, manned by a group called DERP Trolling. To keep things simple, they used DDoS attacks to shut down a bunch of different popular game servers. The methodology used to determine which games to attack involved PhantomL0rd. James Varga, better known by his online identity PhantomL0rd, is a very popular independent League of Legends streamer and online entertainer. During the time of these DDoS attacks, PhantomL0rd was one of the top streamers broadcasting League of Legends. The League of Legends servers went down, and PhantomL0rd’s game disconnected, just like everyone else’s. PhantomL0rd decided to play different games, but he realized that all of these games were being targeted as well (even a game site as obscure as Club Penguin). After noticing that all of his games of choice were being targeted, he accepted DERP Trolling’s attempts to reach out to him and communicate with him. They hopped around Ventrilo and IRC and had some short broken conversations for as long as they could until someone would attack the Ventrilo or IRC server they were using to shut it down. This is where things get a little bit confusing, and is the reason why I am making this post to help people understand exactly what happened. While in the loading screen of a game of League of Legends, PhantomL0rd randomly disappeared. Then, someone else who had possession of his Twitch account’s log-in credentials (likely his brother Nick) signed in and stated that the police were at PhantomL0rd’s house due to a “hostage situation.” Many people believe that DERP Trolling called the police to PhantomL0rd’s house, but that is not true. On December 30, 2013 at 5:04 PM PST, PhantomL0rd’s personal information was leaked on to the Internet through a Pastebin post (which still has not been removed due to the incompetence of the Pastebin staff). The supposed motive behind this posting is because someone was dissatisfied at the fact PhantomL0rd was publicizing DDoSers and “raking in the cash.” PhantomL0rd was labeled as pathetic, and his information was released to the public. After this happened, a troll called the police, falsely accusing PhantomL0rd of having four hostages inside his house. Again, this was NOT DERP Trolling who made the call, it was someone else who found out his address through the posting. While this was happening, DERP Trolling was posting from their Twitter account showing their concerns for PhantomL0rd. PhantomL0rd’s house was thoroughly searched by the police while he sat in the back of a police vehicle. When the police found out that it was clearly a false alarm, they let PhantomL0rd go with no criminal charges. Since then, PhantomL0rd has been constantly receiving text messages, phone calls, and pizzas delivered to his house. The most ironic part about this stream is that, when he began streaming, PhantomL0rd titled his broadcast as being a “chill day.” I don’t think he could’ve had a day any less chill. PhantomL0rd streamed, telling this story from his own perspective. If you’d like to learn more about this with greater detail, you can check out his video replay.
Hi humans. Back in the All-Stars game of 2013, Riot let the viewers preview Magma Chamber, a new 1v1 and 2v2 map coming to League of Legends. If you can’t tell from the image, Magma Chamber is a map designed to look like middle lane, but much smaller. There is only one turret (because once one turret is destroyed, the owner of that turret loses the game). The rest of the map (including all jungle camps) is also gone. I was particularly interested and looking forward to the release of Magma Chamber because in 5v5 games on Summoner’s Rift, I always get set back by the enemy jungler. I can have complete, dominating control over my lane, then the enemy jungler shows up and makes me instantly lose my lane. I play extremely aggressively, so I usually don’t get much help from my own jungler because I am pushed up so far. In Magma Chamber, I wouldn’t have to worry about another random person interfering with my winning lane, so I felt like I would excel at it. Unfortunately, I found out today that the 1v1 and 2v2 map they released was not Magma Chamber, but instead a modified version of the all random all mid (ARAM) map. The worst part about this map is that the lane resembles top lane, with two bushes placed inside the actual lane. I tried playing 1v1s on the map, and my only two losses so far have been when the enemy player bush juked me about 6 times in a row before I finally died to enemy minions. The worst part is that you can’t even buy wards on this map, so the only real counter play for bush juking is gone. Overall, I’m extremely dissatisfied with this update. I think it’s literally so rushed and bad that Riot was better off just not releasing this update and delaying it some more. Some might claim that I’m being harsher than I should because I have a bias in favor for mid lane, seeing as I’m a mid laner and I basically got ripped off by top lane, but either way, this isn’t up to par with the quality I hope from League of Legends.
Hi humans. I was having some Internet problems while streaming yesterday. This highlight clip is a nice half-minute summary of what it was like. (Linked image not working? Try the direct URL. http://www.twitch.tv/parkzer/c/3333247) Yes, it does in fact say that I am still level 1, and have 767/300 mana.
Hi humans. Today’s stream highlight is from Taiki and me testing out the new preseason four changes, specifically the Relic Shield and Targon’s Brace. The laning sustainability and gold accumulation it provides is extremely strong right now, so both Taiki and I bought the item. I ended up upgrading mine to a Face of the Mountain, which is an item that drains the user’s health to give a shield to the targeted ally. The item saved Taiki’s life twice, both times allowing him to survive with a sliver of health. This is the first time it happened: (Linked image not working? Try the direct URL. http://www.twitch.tv/parkzer/c/3287615) And the second time, two minutes later: (Linked image not working? Try the direct URL. http://www.twitch.tv/parkzer/c/3287627)
Hi humans. This is a clip from a game I played over a week ago with Ed and Taiki that I finally got around to highlighting. (Linked image not working? Try the direct URL. http://www.twitch.tv/parkzer/c/3252181) Attempt to assassinate Miss Fortune, waste Zed and Lulu’s time and cooldowns, farm a minion, Smite Dragon, and finish off Zed? Now that’s what I call multitasking.
Hi humans. The patch notes for 3.13 recently came out, and one of the champions changed was Zyra. Being a Zyra main, a bunch of people asked me about my opinions on her changes. I am personally fine with the changes, and feel like Zyra somewhat deserved them, but this is coming from a middle laner. Someone who mains Zyra as a support will probably say that she was significantly nerfed. In the middle lane, the first and most significant change to Zyra is her ability to dominate melee champions in early levels. Zyra’s Deadly Bloom (Q) + plant combo was so powerful that after hitting it twice, most early-level melee champions wouldn’t have enough health to go anywhere near Zyra to harass her. If they did go in to harass her anyway and fail to kill her, they would continue to get poked to death by plants and auto attacks as they’re retreating. To reduce her power, Riot reduced the range on Deadly Bloom and reduced the early-level base damage on her plants. According to the current numbers, her plant damage is the same as pre-patch at level 6, and has increased damage after level 6. This allows melee champions to have more counterplay to Zyra – the amount of poke damage will be slightly reduced during levels 1-5, and Zyra needs to get a tiny bit closer to harass. The damage at level 6 is the same as before, but this is acceptable as, by that time, the melee champions will have their ultimate abilities and be able to fight back. The next noticeable change is that Zyra can now safely initiate with Stranglethorns (R) and not have to worry about losing the attack speed bonus to plants. This is because Stranglethorns was changed such that plants spawned inside the area while it is active will still get enraged. This allows Zyra to better chain her crowd control upon a catch, as she doesn’t need to wait until her plants spawn to place her ultimate on top of them. The biggest changes to Zyra come with playing her as a support. The base damage on her Deadly Bloom was reduced, but her ability power ratio was increased. In order for Deadly Bloom (at rank 5) to deal the same amount of damage as prior to the patch, a Zyra must have 500 AP. Zyra with more than 500 AP will deal more damage with her Deadly Bloom compared to before the patch. One of the reasons support Zyra was so powerful was because of the very high base damages on her abilities. Normally when I play Zyra as a support, I usually deal significantly more damage than my AD carry due to the initial burst, then the constant pummeling of the plants. This change ensures that if Zyra players want to continue dealing heavy damage, they must itemize to do so.
Hi humans. Earlier today, I got promoted to Platinum V in solo/duo queue ranked in League of Legends. I was in Silver IV and Silver III for the longest time, so people assumed that that’s where I belonged. I decided to take League of Legends a little bit more seriously lately to demonstrate that I could very easily get myself into Platinum whenever I wanted. It took me about a week to get from Silver IV to Gold V. This happened before my laptop broke. After I got a replacement laptop, I spent another six days playing ranked to get myself from Gold V to Platinum V. During the process, I skipped Gold IV and Gold II because the rating system thought my skill was far higher than my ranking. Overall, out of days played, it took about two weeks for me to get from Silver IV to Platinum V by playing anywhere between 1-5 games per day. So, what’s my secret? I’ll share.
- I stopped giving up in the middle of the game. When things weren’t going my way, I was patient and kept trying my best, rather than randomly walking around the map doing nothing.
- I stopped playing purely to have fun, and started playing to win. When I wanted to do something exciting and crazy, but knew it would hurt my chances of winning the game, I refrained from doing it.
- I stopped raging at my allies. When they did things that made me unhappy, I did not express my discontent.
- I complimented my allies. When I noticed my allies did something well, I pointed it out so they knew I noticed all the hard work they’re putting into the team. This ultimately motivated them to keep performing well.
- When I didn’t get the lane I wanted (middle), I negotiated. Before, I would just pick a random champion and go to whatever lane was open, then feed and give up after ten minutes. Instead, I asked the higher-pick person who wanted to go to middle lane if there were any other lanes (s)he was able to play, and tried to negotiate to see if I could get my main role.
- I asked my allies for help. If I still wasn’t able to get middle lane, I asked my allies for advice as to what I should be doing in the other roles with which I was unfamiliar, rather than doing whatever I wanted, feeding, and giving up after ten minutes.
Hi humans. I set up streaming software on my new laptop today, and decided to stream for a little bit to test my settings and see if everything was working. During my testing, I played a bot game with Simon, and a 1v2 handicap match against Ed and Simon. Normally I don’t post raw clips like this onto my website, and only post highlights, but because I haven’t streamed in such a long time, I decided to put this up here anyway. We only ended up playing one game because Ed was so disappointed in Simon after the first game, so once I Alt+F4 out of the first game, that’s the end of anything worth watching. (Linked image not working? Try the direct link. http://www.twitch.tv/parkzer/b/473502370)
Hi humans. Being a Zyra main, a lot of people asked me if I was excited for the new Zyra skin due to be released with the Harrowing patch. Although my answer might surprise you, I actually don’t like Haunted Zyra. So many people have asked me why that I decided just to write a post about it. To me, Zyra is a champion who appears harmless, but holds deadly power. Before she captured the body of the sorceress (according to her lore) and was just a plant, there was no apparent danger when approaching her jungle. Animals ventured in numerous times, and would eventually get killed by Zyra in a place where they thought they were in a regular natural habitat. Even after injecting her powers into a body and becoming mobile, she has an attractive and flowerly appearance, but when an enemy gets in range, she traps them in place and kills them instantly without giving them a chance of escape. Haunted Zyra seems to have an innate evil to herself. She’s surrounded by death, and spawns creatures you would presumably find in a graveyard. Upon her death, she herself turns into a hideous creature. This conflicts with what I think Zyra is, or at the very least, what I want her to be. Instead of being innocent to lure in prey, she clearly advertises how terrorizing she is. I dislike the Wildfire Zyra skin for similar reasons – it doesn’t seem like she fits in well with randomly setting forest fires when she herself is supposed to represent nature. I think a better skin for Zyra would be Death Blossom Zyra, similar to the Elise skin. I think that series is fitting for Zyra, and if it is ever made, I would definitely get it.
This is a guide I made for my buddy Simon, who is just beginning to learn how to support with Sona. These recommendations are only for Summoner’s Rift. Items are up to date as of patch 3.9, and will not be updated in the future. Summoner Spells Take Flash/Exhaust in most situations. Flash/Heal is also a viable option, and can be effective against champions like Karthus. Flash/Ignite can be effective if you plan on playing an aggressive lane, and your ADC took Barrier instead of Ignite. (Advanced) Taking Flash/Clairvoyance is good if the enemy has a jungler with very strong ganks (like Hecarim or Maokai), so you can follow his movement and be more prepared. It is also effective if you have a Lux or Ezreal as an ally to help them hit their ultimates. (Advanced) If you plan on going all-in once reaching level 2, Exhaust/Ignite will significantly improve your chances of success. However, if this is your plan, you should probably not be playing Sona. Late game, you must be extremely careful not to be caught out of position, and might be forced to purchase Boots of Mobility to compensate for the lack of Flash + ult initiation. Items A standard opening purchase includes the Biscuit of Rejuvenation and Explorer’s Ward from Utility Masteries, a Faerie Charm, one Vision Ward, two Sight Wards, and two Health Potions. Core support items you should be getting every game are Philosopher’s Stone, Kage’s Lucky Pick, and Ruby Sightstone. You should also get Aegis of the Legion, and upgrade it to Runic Bulwark, if nobody else on your team is already doing so. Sona will generally upgrade her boots to Ionian Boots of Lucidity for cooldown reduction. However, if these boots will bring you over the 40% CDR cap, consider getting Sorcerer’s Shoes instead. If you are up against Fiddlesticks or a team with lots of crowd control, Mercury’s Treads’ passive tenacity may reduce crowd control duration to make the difference between life or death. (Advanced) If you are doing extremely well in lane and are a safe player, getting Mejai’s Soulstealer is a high-risk high-reward option. Support items that Sona generally builds past mid-game can include Chalice of Harmony (which can be upgraded to Athene’s Unholy Grail later if your team needs more damage), Shard of True Ice, Locket of the Iron Solari, Shurelya’s Reverie, Mikael’s Crucible, and Randuin’s Omen. If you have a double AP composition (meaning, both your mid laner and top laner are based off ability power), Will of the Ancients and Abyssal Scepter are two great ability power aura items that will make both your solo laners noticeably more powerful. If your team needs more damage, getting Rylai’s Crystal Scepter, Lich Bane, and/or Rabadon’s Deathcap are all acceptable options. Getting Liandry’s Torment is good if the opponents are stacking health. If the opponents are stacking magic resist, Void Staff may be effective. If the enemy team has a champion who relies heavily on healing, such as Swain or Vladimir, getting Morellonomicon will reduce their healing and make them significantly weaker (just remember to use a damaging ability on them once they dip below 40% for the passive to take effect).