I’m not unlucky, I’m cursed

I’m pretty sure that, in return for everything bad I’ve said about League of Legends and how much better Heroes of the Storm is, Riot has basically applied some sort of curse onto me so every game of League of Legends I play becomes the newest worst experience of my life.

Out of my last five ranked games:

  • 3 have had at least one person disconnect or ragequit
  • 2 have had two people disconnect or ragequit
  • 2 have had allies who have typed out very elaborate death threats (more detailed than the standard “go kill yourself” that you see every game)

During one of the games, after being called a homosexual during champion select for a reason I wasn’t able to catch, we went in game with a Draven who is also an aspiring comedian.

After our Leona accidentally uses her Flash and announces it in chat, Draven intentionally uses it, and re­plies, “same.”

League of Legends - Draven intentionally wastes Flash

Four minutes later, he leaves the game.

League of Legends - Draven ragequits after blaming his support

Not that it would’ve mattered anyway, seeing as now both our jungler and marksman were disconnected, but the enemy jungle Trundle then proceeds to run figure-8s around my lane, avoiding my wards and thrusting his club up my anus.

(Also, notice how in the second screenshot, my ping has mysteriously gone up to 47ms when it used to be 18ms at the start of the game. I basically live next door to the new Chicago servers.)

I can’t wait for Heroes of the Storm to become more popular so I can just quit this game entirely, instead of being forced to play LoL anyway in order to be a well-rounded caster for the world’s most popular game.

(This video isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or any­one officially involved in producing or managing League of Legends. League of Legends and Riot Games are trade­marks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.)



Ironside Malphite – New skin preview on LoL PBE, full game highlights

Source: http://youtube.com/watch?v=wwIGTm9EF9g&list=PLKQUciHiP2v4FC-81KQi_y3eFTITpiftc

Ironside Malphite is a new, unreleased skin only available on the League of Legends beta server (PBE). I cut up some highlights from a game I played with him earlier today.

Apparently the Kindred on the enemy team was Pawnce, a well-known entertainer who produces a lot of PBE content. I didn’t realize it until after the game, but when I went to his channel to watch a VOD of the live stream, I discovered that apparently the Rengar against which I laned was a mega troll.

(This video isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or any­one officially involved in producing or managing League of Legends. League of Legends and Riot Games are trade­marks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.)



Temporarily disabled … should be permanent

Our prayers have been answered, at least temporarily.

League of Legends - Riven disabled

Riven, the most overpowered champion in League of Legends, and one of two champions that does not be­long in the game (the other being Yasuo), has been temporarily disabled. It should obviously be per­ma­nent, but I guess the world isn’t perfect.

With four gap closers, two forms of hard crowd control, a defensive ability that scales off of an offensive stat, a basic attack modifier with every skill, a mechanic called animation canceling that makes her look buggy and isn’t described in any tooltip, burst damage equivalent to an assassin, and unlimited sustain­ability at no strength reduction after purchasing life steal due to no resource limitations – it is as stupid as it sounds.

Xypherous, the designer responsible for giving birth to Riven, seems to really enjoy making changes to the game that piss people off (or at the very least, me).

He’s the creator of Nautilus, the tank with four forms of crowd control and an ultimate that basically crowd controls someone for several seconds as they watch in terror at the advancing depth charge that’s about to throw them airborne. Not to mention most people running away, behind their allies, and screwing over their entire team in the process.

He’s the creator of Lulu, the wildly underrated support that’s just as good as Janna at denying the ene­mies, but also deals several times more damage than her.

And of course, he’s responsible for reworking Heimerdinger and changing the champion that I loved.

I miss you, pre-rework Heimerdinger.

(This post isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or any­one officially involved in producing or managing League of Legends. League of Legends and Riot Games are trade­marks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.)



“Nobody really talks like that!” – Zyra mid vs. Viktor in LoL ranked solo

Source: http://youtube.com/watch?v=EgEp9Qro7b8&list=PLKQUciHiP2v4FC-81KQi_y3eFTITpiftc

Earlier today, I played a game of League of Legends as Zyra mid against Viktor in a ranked solo queue game in low gold league.

Similar to the PROJECT: Lucian skin preview video I released yesterday, I decided to cut up this video and only include highlights and funny moments, instead of putting up the entire VOD.

Normally, I don’t read the comments on my videos and almost never pay attention to chat when I’m live streaming. I understand that this isn’t exactly the most optimal way to produce content, because fan interaction is important, but the few annoying people who spam and constantly post memes ruined it for those who actually have genuine messages. (However, to make up for this, I always make sure to answer personal emails and comments left on my website.)

For some reason, I decided to break up the routine and read the comments on my videos earlier today. I noticed one from a user who mentioned that my voice completely changed a minute and a half into one of my videos, and he knew that I was faking the accent because nobody actually really talks like that, sup­pos­ed­ly.

I decided to humorously address this commenter in today’s video by claiming that the Chinese-accented voice was actually my real voice, and that I occasionally fake an American accent just to throw people off. I assumed that would be the end of that joke, and figured that the random commenter wouldn’t actually see my response to him.

Boy, was I wrong, and am I glad that I was wrong. Apparently, the person who left that comment about my accent is actually a regular viewer of my secondary gaming channel, and he left a comment on this vid­eo letting me know that now he’s somewhat convinced because my League of Legends in-game lan­guage is in Korean.

So, now I’m not sure what has happened – I can’t figure out if I successfully trolled this guy into thinking that I actually really do have a Chinese accent as my normal voice, or if he’s trolling me into thinking that I successfully trolled him, even though I didn’t.

I wish more people like this guy existed so I would actually enjoy reading comments on my videos and chat on my live stream.

(This video isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or any­one officially involved in producing or managing League of Legends. League of Legends and Riot Games are trade­marks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.)



PROJECT: Lucian – new skin preview on LoL PBE, full game highlights

Source: http://youtube.com/watch?v=1QLRTNGAhwE&list=PLKQUciHiP2v4FC-81KQi_y3eFTITpiftc

There are five new PROJECT skins on the PBE, and they’ll be released throughout Patch 5.17. I decide to hop on the PBE yesterday to play a game with PROJECT: Lucian.

I made this video a bit different than what I usually do – I actually went through and edited together highlights from the full game, rather than just uploading the full VOD like I usually do.

I don’t really play marksman, and bottom lane is my worst position, but my support was pretty good and set me up for a lot of kills.

Eventually, I scaled relatively well into late game compared to everyone else, and I was able to help carry my team, even though our Udyr was absolute trash and should probably never play League of Legends ever again. (At one point in the video, you’ll hear me saying “I think this Udyr has typed more characters in chat than he has dealt points of damage to champions.”)

The splash arts for all these PROJECT skins are pretty amazing – they’re all flashy and futuristic and look all sci-fi. Unfortunately, the in-game character models are a bit of a disappointment compared to their splash arts.

Although the spell effects are nice and reflect what is expected from the futuristic splash arts, Lucian himself just looks like normal Lucian with a slight change in wardrobe.

(This video isn’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or any­one officially involved in producing or managing League of Legends. League of Legends and Riot Games are trade­marks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.)



Two games of Zyra mid against Fizz and Katarina in LoL

I played two games of mid-lane Zyra yesterday, one against Fizz and the other against Katarina. Both of these match-ups are considered unfavorable for Zyra (and favorable for the opponent).

Source: http://youtube.com/watch?v=od1voEWjXIY&list=PLKQUciHiP2v4FC-81KQi_y3eFTITpiftc

Match history: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1924093617

With the recent changes to AP items, I decided to pull Zyra mid back out and try it out again in some low-level League of Legends ranked play.

Before these changes, I felt as if Zyra was sort of in an in-between, where if she built high-damage, she was too vulnerable to death, but if she built items that synergized well together and well with her kit, she would just barely not have enough damage.

Because of the damage increases on most of the AP items, which allows flexibility in terms of build choices, Zyra’s build that just barely didn’t have enough damage before is now sufficient.

I use that build in this game and perform somewhat well. The post-game stats showed that I outdamaged our marksman by over 50% of her damage. This game also shows that no matter how badly your allies are doing (jungler on a dying spree, your top laner with a third of the enemy’s farm), as long as you keep up team morale, you should be able to carry if you’re good enough.

Source: http://youtube.com/watch?v=-IuCVKJdCe8&list=PLKQUciHiP2v4FC-81KQi_y3eFTITpiftc

Match history: http://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/1924308037

After the successful Zyra mid game earlier in the day against Fizz, I play her again in a new game, this time laning against Katarina.

I bravely picked Zyra even though the enemy team had Malphite, Master Yi, and Katarina, three champions that can capitalize easily on Zyra’s weakness of poor mobility – and it worked out pretty well.

I ended the game with a score of 17/4/21, with 45k damage dealt to champions, 83% more than my marksman. I ended with only 162 farm because, not only am I bad at last-hitting in general, but my team started grouping up pretty early and I had to share lane minions.

(These videos aren’t endorsed by Riot Games and doesn’t reflect the views or opinions of Riot Games or any­one officially involved in producing or managing League of Legends. League of Legends and Riot Games are trade­marks or registered trademarks of Riot Games, Inc. League of Legends © Riot Games, Inc.)



Battle Boss Blitzcrank – new unreleased skin preview on LoL PBE

Source: http://youtube.com/watch?v=u1lIbcnZZz8&list=PLKQUciHiP2v4FC-81KQi_y3eFTITpiftc

Battle.net is down, which means I can’t play any Heroes of the Storm or Hearthstone … so I decided to hop on the League of Legends Public Beta Environment to test out some more new skins.

Even in my eager excitement for the upcoming Heroes of the Storm patch, I still managed to focus enough to perform well and go 9/1/16 by the end of the game at 25 minutes.

There’s a pretty humorous backstory to this game.

As of today, the only game mode available on the PBE is Team Builder. So, I was forced to pick a role and queue up.

I queued up as a mid laner, and waited in queue for about 18 minutes before I realized this would be a perfect moment to use the “Why can’t I hold all these mid laners?” meme with the PBE server featured in the photograph.

I decided to switch to support, and queued up as Blitzcrank. I (literally) instantly found a game, but it was empty apart from myself and the team captain.

The other roles eventually filled up one by one, but there was one role that remained empty for about ten minutes.

Which role was it?

You got it, middle lane.

The lane for which I was sitting in queue for 18 minutes.

After I left queue, there was suddenly a scarcity of mid laners.

But it wasn’t the end of the world – we ended up finally finding a mid laner. But that would be too easy. Now our marksman Vayne had to complain about the fact that I was taking Ignite instead of Exhaust, because she wanted to take Ignite herself.

I obviously didn’t care at all and kept my Flash/Ignite combo, but the entire team started complaining and fighting with each other about summoner spells. People tried to force Vayne into taking Heal, but she settled on Exhaust.

In my opinion, Heal is not a summoner spell designed for marksmen, and I have no clue why everyone except I take it. This is coming from someone who used to run Heal/Ignite with no Flash back on Season 2, but stopped doing that because Heal got nerfed from a powerful baiting tool into a support summoner spell.

Marksmen are far better off taking Exhaust for self-peel and survivability against assassins, or Ghost for assisting in kiting away from movement-speed-buffed enemies. Cleanse is also acceptable if the enemy team has high catch potential and strong hard crowd control. Ignite is fine for combos like Graves/Leona who need that extra tiny bit of damage to secure an early-game kill during an all-in.

But Heal? Make the support player take it; the other options are far more effective for marksmen.

(Sure, go ahead and say I suck; I won’t notice because I’ll be too busy winning more games with Exhaust and/or Ghost.)



Academy Vladimir – unreleased skin preview on LoL PBE

Source: https://www.youtube.com/watch?v=_8gRH_W5IOE

After doing an Academy Ahri skin preview a few days ago, I wanted to showcase some of the other A­cad­e­my skins.

The only other champion I play with an Academy skin is Vladimir. I’ve never played Ekko before (and don’t really plan on it right now); and I hate the new Darius rework because it feels clunky and unelegant.

When I tried out the new “juggernaut” Darius, I ended up having a mirror match-up in top lane. Not only do I absolutely hate mirror match-ups, but apparently I was also against someone who wanted to win really badly, because he did a jungle camp at level 1 and teleported into lane at level 2.

I swear that every time I went to hit him with Decimate, he would also use the ability, I would literally heal him, while he chunks down a quarter of my health bar.

The Darius right now is fluid, responsive, and fun to play. He always has kill pressure onto you, and if you’re engaged in an extended 1v1 fight against him, you know that you’re going to get executed once you get low.

The new Darius on the PBE feels laggy. His Decimate now heals you if you hit someone (which is com­plete­ly counterintuitive to Darius’ personality and playstyle). His passive stacks randomly don’t apply once in a while. His slow is like a stun wannabe.

I’m guessing that the reason I think he feels unresponsive is because I was laning against another Darius, and now basically all Darius does is slow you and tickle you to death. Unfortunately, once he tags a slow on you, there’s absolutely no way you’re getting away, so you’re forced to fight a mirror match-up Darius that you know is stronger than you because he got an early lead.

Overall, once the juggernaut Darius changes get pushed to the live servers, I’m going to miss the old Darius.

Anyway … the results of my Vladimir game has been embedded above.

I had a pretty easy time early game because my laning opponent didn’t really have much of a clue as to what she was doing.

Unfortunately, this sort of gave me a false sense of confidence because I assumed the entire enemy team would be as bad as their Katarina, and I got a bit reckless around Draven. After dying twice to him, we man­aged to get a surrender from the enemy team, and I ended the game 9/2/8.



Academy Ahri and Cottontail Fizz unreleased skin preview on LoL PBE

Because of the recent juggernaut changes, a new meta is emerging on the League of Legends PBE, with a lot of Mordekaisers appearing in the bottom lane.

This strategy will end up working, but it relies heavily on one of three things happening late game in order to be able to siege turrets without a marksman.

The first option, least reliant on the team, is for Mordekaiser to use his ultimate on the enemy team’s marksman, then using the ghost to siege turrets. The second option is to have a marksman in the middle lane. The third option, that requires the most coordination and has the least reliability, is to have a heavy poke composition that will push the enemies away from defending turrets.

Luckily, this hasn’t really become a huge problem yet on the PBE. The main reason is because there is usually a Mordekaiser vs. Mordekaiser mirror match-up in the bottom lane, and neither team has a marksman. A secondary reason is because the players are so bad that these kinds of strategies become irrelevant due to the abundance of mistakes made in every game.

In the games I played on the PBE, I played two ability power assassins in the middle lane to showcase gameplay of new skins coming up.

Source: https://www.youtube.com/watch?v=3EJMiaJSBbo

The first game was with Cottontail Fizz.

I was laning against Diana. Usually, I have a lot of difficulty beating Diana. She, along with Katarina and Riven, are three champions who I will crush in lane early levels, but then randomly die to, out of nowhere, once we reach level 6-8. (The fourth magical champion to use to defeat me is Yasuo, and with him, I will just get pissed off at the fact that he exists and lose to bronze players starting from before the game even begins.)

Luckily, I did fine this game, and ended up forcing a surrender a little before half an hour (which is pretty quick for low-level games, seeing as nobody ever wants to group and pressure their base when we’re ahead).

At the end of the game, I get a little bit of a shock when I discover that Mordekaiser can now not only control champions, but also control dragon with his ultimate.

Source: https://www.youtube.com/watch?v=vlM4wv9MWXA

The second game I played was with Academy Ahri.

Academy Ahri is a skin being released along with the Academy skin series, with Vladimir, Darius, and Ekko being the other members of the set.

This game went on a lot longer than the previous one, and again, being a low-level game, nobody was eager to press forward into the enemy base to win the game. Towards the end of the game, our Darius was just farming the jungle while the rest of us were trying to kill turrets, and when an ally confronted him about it, he said that he was “testing out the jungle” because he was on the PBE.

In an hope to make him realize how stupid he sounded, I also sat back and began to play passively, farming the jungle and ignoring my team. When asked what I was doing, I gave the same response as Darius. Unfortunately, I don’t think any of my allies were skilled enough to actually see a problem with that.

Regardless, the point of playing on the PBE is to try out the new skins before they’re released, and that’s what I got to do. I guess that’s a privilege on its own, and I shouldn’t also be seeking the privilege of winning games as well.

(Contrary to popular belief, the point of the PBE IS NOT to find and report bugs. Bugs are regularly found and reported from PBE testing, and a majority of them make it through to the live release. These bugged features then promptly get disabled from live as they seek out fixes because they didn’t tend to them when the PBE community reported the problems earlier.)



Heimerdinger vs. Galio & Lux in LoL Ranked Solo/Duo in low Gold

I’ve got two more League of Legends ranked solo/duo queue games, one against Galio and one against Lux, both in the middle lane as Heimerdinger.

The first video is a duo queue game that I played with Del.

When we play together, he and I basically lose about 90% of our games. I’m not sure why he still invites me to games.

The second game was a solo queue game, and is a bit more interesting.

Sources: http://youtube.com/watch?v=_lKdF2YvVcI & http://youtube.com/watch?v=ZdzacsatPYU

The first game was extraordinarily frustrating, to say the least. Del is low silver, so when I duo with him, I generally play with people who have absolutely no clue what they’re doing, and often actually do the very exact opposite of what you ask them to do.

We could’ve easily won the game not long after 20 minutes, but for some reason, my team decided it wanted to play passively and give the enemy team an opportunity to catch up.

There is an open inhibitor at top lane, so I tell everyone to stop what they’re doing, group together, and push top to get the inhibitor. Killing the inhibitor that early into the game means one person must be oc­cupied at all times clearing the minions.

I specifically tell our pants-on-head retarded AD carry to ignore the splitpushing Gangplank. We can trade; Gangplank can get our outer bottom turret and we can kill his inhibitor.

But as we know, a random guy who has played 200 games this season and is still struggling in silver is much better than me. Sivir proceeds to ignore my instructions, goes bottom, fails to save our bottom outer turret, then dies in a 1v1 against Gangplank.

That’s just one example. Stuff like this happens throughout the entire game.

The second game went a lot better.

My entire team wasn’t doing that great early on in the game, but we started playing extremely aggres­sive­ly. We grouped early and caught the opponents off guard, invading their side of the map and viciously rotating until we were in control.

Luckily, this worked because, in my solo queue game, the rest of my team were followers, rather than people who think they’re leaders (like the Sivir) and make their own decisions when they’re stupid and wrong.

I don’t understand how Del enjoys playing this game.